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5.0
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1,000
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99%
Would take again
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Search Results
| Name | Grades | Rating | |||
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Not teaching in Spring 2026 | |||||
CS 6366 Xiaohu Guo | |||||
A- | |||||
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| Name | Grades | Rating | |||
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Not teaching in Spring 2026 | |||||
CS 6366 Xiaohu Guo | |||||
A- | |||||

Grades: 656
Median GPA: A-
Mean GPA: 3.368
2.4
Professor rating
4.1
Difficulty
10
Ratings given
38%
Would take again
Computer Graphics
CS 6366
Erik Jonsson School of Engineering and Computer Science
Device and logical coordinate systems. Geometric transformations in two and three dimensions. Algorithms for basic 2-D drawing primitives, such as Brensenham's algorithm for lines and circles, Bezier and B-Spline functions for curves, and line and polygon clipping algorithms. Perspectives in 3-D, and hidden-line and hidden-face elimination, such as Painter's and Z-Buffer algorithms. Fractals and the Mandelbrot set. 3 credit hours.
Prerequisites: CS 5330 and CS 5343 and MATH 2418.
Offering Frequency: Each year
Grades: 303
Median GPA: A-
Mean GPA: 3.501
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Grades: 656
Median GPA: A-
Mean GPA: 3.368
2.4
Professor rating
4.1
Difficulty
10
Ratings given
38%
Would take again
Computer Graphics
CS 6366
Erik Jonsson School of Engineering and Computer Science
Device and logical coordinate systems. Geometric transformations in two and three dimensions. Algorithms for basic 2-D drawing primitives, such as Brensenham's algorithm for lines and circles, Bezier and B-Spline functions for curves, and line and polygon clipping algorithms. Perspectives in 3-D, and hidden-line and hidden-face elimination, such as Painter's and Z-Buffer algorithms. Fractals and the Mandelbrot set. 3 credit hours.
Prerequisites: CS 5330 and CS 5343 and MATH 2418.
Offering Frequency: Each year
Grades: 303
Median GPA: A-
Mean GPA: 3.501
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