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Game Production Studio
ATCM 6341
School of Arts, Technology, and Emerging Communication
This studio-based course functions as a simulation of the game development industry. Students work individually and in teams to design, develop, and produce large-scale game projects that emphasize innovation, aesthetics, mechanics, and technological achievement. May be repeated for credit as topics vary (6 semester credit hours maximum). Instructor consent required. 3 credit hours.
Offering Frequency: Each year
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Game Production Studio
ATCM 6341
School of Arts, Technology, and Emerging Communication
This studio-based course functions as a simulation of the game development industry. Students work individually and in teams to design, develop, and produce large-scale game projects that emphasize innovation, aesthetics, mechanics, and technological achievement. May be repeated for credit as topics vary (6 semester credit hours maximum). Instructor consent required. 3 credit hours.
Offering Frequency: Each year
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