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Game Production Methods
ATCM 6340
School of Arts, Technology, and Emerging Communication
Exploration of best practices and production techniques for game design and development, with a focus on the intersections between industry, independent, academic, and experimental practices. Course covers methodologies from multiple perspectives and field areas. 3 credit hours.
Offering Frequency: Based on student interest and instructor availability
Click a checkbox to add something to compare.
Game Production Methods
ATCM 6340
School of Arts, Technology, and Emerging Communication
Exploration of best practices and production techniques for game design and development, with a focus on the intersections between industry, independent, academic, and experimental practices. Course covers methodologies from multiple perspectives and field areas. 3 credit hours.
Offering Frequency: Based on student interest and instructor availability
Click a checkbox to add something to compare.