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5.0
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1,000
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99%
Would take again
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Not teaching in Spring 2026 | |||||
ATCM 4377 Timothy Christopher | |||||
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Not teaching in Spring 2026 | |||||
ATCM 4377 Timothy Christopher | |||||
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Grades: 918
Median GPA: A
Mean GPA: 3.555
3.2
Professor rating
2.4
Difficulty
7
Ratings given
N/A
Would take again
Game Production Lab II
ATCM 4377
School of Arts, Humanities, and Technology
This course is a continuation of the Game Production Lab I course. The course simulates the game development industry for students who have completed substantial coursework in game development and design. Students in the course develop selected original game concepts through multiple iterations and milestones, culminating in a professional-level release. Registration for this course will be based on the faculty's review of the student's portfolio. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. 3 credit hours.
Offering Frequency: Based on student interest and instructor availability
Grades: 250
Median GPA: A
Mean GPA: 3.927
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Grades: 918
Median GPA: A
Mean GPA: 3.555
3.2
Professor rating
2.4
Difficulty
7
Ratings given
N/A
Would take again
Game Production Lab II
ATCM 4377
School of Arts, Humanities, and Technology
This course is a continuation of the Game Production Lab I course. The course simulates the game development industry for students who have completed substantial coursework in game development and design. Students in the course develop selected original game concepts through multiple iterations and milestones, culminating in a professional-level release. Registration for this course will be based on the faculty's review of the student's portfolio. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. 3 credit hours.
Offering Frequency: Based on student interest and instructor availability
Grades: 250
Median GPA: A
Mean GPA: 3.927
Click a checkbox to add something to compare.