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Level Design II
ATCM 4367
School of Arts, Humanities, and Technology
Exploration of advanced methods and techniques in level design for interactive games, including contextual player guidance, challenge scaffolding, indexical storytelling, complex event scripting, and asset management. 3 credit hours.
Prerequisite: ATCM 3367 with a grade of B or better.
Offering Frequency: Every two years
Grades: 168
Median GPA: B+
Mean GPA: 2.897
Click a checkbox to add something to compare.
Level Design II
ATCM 4367
School of Arts, Humanities, and Technology
Exploration of advanced methods and techniques in level design for interactive games, including contextual player guidance, challenge scaffolding, indexical storytelling, complex event scripting, and asset management. 3 credit hours.
Prerequisite: ATCM 3367 with a grade of B or better.
Offering Frequency: Every two years
Grades: 168
Median GPA: B+
Mean GPA: 2.897
Click a checkbox to add something to compare.