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Rigging II
ATCM 4308
School of Arts, Humanities, and Technology
This course is a continuation of the Rigging I course and will continue with concepts, tools, and techniques used in 3D animation for setting up clean and efficient 3D rigs that are easily and intuitively animated. Topics will include squash and stretch capabilities in rigs, basic MEL scripting, simple dynamics, facial rigs, and basic animation principles for complex rigs. Registration for this course will be based on the faculty's review of the student's portfolio. 3 credit hours.
Prerequisites: ATCM 3308 with a grade of B or better and department consent required.
Offering Frequency: Each year
Grades: 79
Median GPA: A-
Mean GPA: 3.231
Click a checkbox to add something to compare.
Rigging II
ATCM 4308
School of Arts, Humanities, and Technology
This course is a continuation of the Rigging I course and will continue with concepts, tools, and techniques used in 3D animation for setting up clean and efficient 3D rigs that are easily and intuitively animated. Topics will include squash and stretch capabilities in rigs, basic MEL scripting, simple dynamics, facial rigs, and basic animation principles for complex rigs. Registration for this course will be based on the faculty's review of the student's portfolio. 3 credit hours.
Prerequisites: ATCM 3308 with a grade of B or better and department consent required.
Offering Frequency: Each year
Grades: 79
Median GPA: A-
Mean GPA: 3.231
Click a checkbox to add something to compare.