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5.0
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| Name | Grades | Rating | |||
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Not teaching in Spring 2026 | |||||
ATCM 3376 Michael Andreen | |||||
A | |||||
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| Name | Grades | Rating | |||
|---|---|---|---|---|---|
Not teaching in Spring 2026 | |||||
ATCM 3376 Michael Andreen | |||||
A | |||||

Michael Andreen
[email protected]Grades: 442
Median GPA: A
Mean GPA: 3.504
4.2
Professor rating
2.6
Difficulty
5
Ratings given
100%
Would take again
History of Games
ATCM 3376
School of Arts, Technology, and Emerging Communication
Exploration of the history and culture of digital and analog games, from the early days of the computer industry to the beginning of the 21st century. Students in the course will investigate the origins of game design principles and mechanics that influence modern game design philosophy and the field of game studies. 3 credit hours.
Prerequisite: ATCM 3365 or ATCM 3366.
Offering Frequency: Every two years
Grades: 112
Median GPA: A
Mean GPA: 3.824
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Michael Andreen
[email protected]Grades: 442
Median GPA: A
Mean GPA: 3.504
4.2
Professor rating
2.6
Difficulty
5
Ratings given
100%
Would take again
History of Games
ATCM 3376
School of Arts, Technology, and Emerging Communication
Exploration of the history and culture of digital and analog games, from the early days of the computer industry to the beginning of the 21st century. Students in the course will investigate the origins of game design principles and mechanics that influence modern game design philosophy and the field of game studies. 3 credit hours.
Prerequisite: ATCM 3365 or ATCM 3366.
Offering Frequency: Every two years
Grades: 112
Median GPA: A
Mean GPA: 3.824
Click a checkbox to add something to compare.