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Search Results
| Name | Grades | Rating | |||
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Not teaching in Spring 2026 | |||||
ATCM 3307 (Overall) | |||||
B+ | |||||
ATCM 3307 Nelson Lim | |||||
B | |||||
ATCM 3307 Peter McCord | |||||
B+ | |||||
Search Results
| Name | Grades | Rating | |||
|---|---|---|---|---|---|
Not teaching in Spring 2026 | |||||
ATCM 3307 (Overall) | |||||
B+ | |||||
ATCM 3307 Nelson Lim | |||||
B | |||||
ATCM 3307 Peter McCord | |||||
B+ | |||||
Lighting and Composition I
ATCM 3307
School of Arts, Humanities, and Technology
This course presents basic concepts and fundamentals of digital lighting and basic composition. The principles and techniques covered are universal and can be applied to both animation and gaming, as well as other visualization areas. This course does not require previous 3D animation experience and will assume all students are new to 3D lighting and industry professional software. 3 credit hours.
Prerequisite: ATCM 2310 with a grade of C or better.
Offering Frequency: Each semester
Grades: 937
Median GPA: B+
Mean GPA: 2.985
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Lighting and Composition I
ATCM 3307
School of Arts, Humanities, and Technology
This course presents basic concepts and fundamentals of digital lighting and basic composition. The principles and techniques covered are universal and can be applied to both animation and gaming, as well as other visualization areas. This course does not require previous 3D animation experience and will assume all students are new to 3D lighting and industry professional software. 3 credit hours.
Prerequisite: ATCM 2310 with a grade of C or better.
Offering Frequency: Each semester
Grades: 937
Median GPA: B+
Mean GPA: 2.985
Click a checkbox to add something to compare.