Game Design Fundamentals
ATCM 2365
School of Arts, Technology, and Emerging Communication
Introductory survey of game design, development, production, and studies, intended for incoming students in Arts, Technology, and Emerging Communication. This course covers aspects of all areas of game design and development, including game systems and level design, art and animation, programming, sound design, narrative, and game production management. The course also serves as an introduction to play and game studies, academic writing, critical analysis, and games research. Upon completion, students will better understand their options in the games pathway in ATEC, as well as how best to plan their remaining semesters. 3 credit hours.
Offering Frequency: Each semester
Grades: 396
Median GPA: A
Mean GPA: 3.286