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Search Results
| Name | Grades | Rating | |||
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ANGM 4310 (Overall) | |||||
A- | |||||
ANGM 4310 Adam Buxkamper | |||||
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Search Results
| Name | Grades | Rating | |||
|---|---|---|---|---|---|
ANGM 4310 (Overall) | |||||
A- | |||||
ANGM 4310 Adam Buxkamper | |||||
A- | |||||
Motion Capture Animation
ANGM 4310
School of Arts, Humanities, and Technology
In this group project-based course, students practice the motion capture pipeline from calibrating the system to editing data and applying data to 3D characters and follow the 3D computer animation production process to complete short animations. End products are expected to be high quality animations appropriate for professional demo reels. 3 credit hours.
Prerequisite: ANGM 3305 or ANGM 3306 or ANGM 3307 or ANGM 3308.
Offering Frequency: Each year
Grades: 250
Median GPA: A-
Mean GPA: 3.480
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Motion Capture Animation
ANGM 4310
School of Arts, Humanities, and Technology
In this group project-based course, students practice the motion capture pipeline from calibrating the system to editing data and applying data to 3D characters and follow the 3D computer animation production process to complete short animations. End products are expected to be high quality animations appropriate for professional demo reels. 3 credit hours.
Prerequisite: ANGM 3305 or ANGM 3306 or ANGM 3307 or ANGM 3308.
Offering Frequency: Each year
Grades: 250
Median GPA: A-
Mean GPA: 3.480
Click a checkbox to add something to compare.