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Not teaching in Spring 2026 | |||||
ANGM 4306 William Smithson | |||||
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ANGM 4306 William Smithson | |||||

This professor/course combination hasn't been taught in the semesters you selected. To see more grade data, try changing your filters.
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Modeling and Texturing II
ANGM 4306
School of Arts, Humanities, and Technology
This advanced level course is a continuation of the topics and techniques taught in Modeling and Texturing I. This course will further examine best practices for 3D modeling and texturing pipeline-ready assets, both hard-surface and organic. Special attention will be given to character creation, emphasizing proper mesh flows for animation deformation. Additional techniques covered include 3D painting applications and sculpting details for baked texture maps. 3 credit hours.
Prerequisite: ANGM 3306 with a grade of B or better.
Offering Frequency: Each semester
Grades: 193
Median GPA: B+
Mean GPA: 3.129
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This professor/course combination hasn't been taught in the semesters you selected. To see more grade data, try changing your filters.
Grades: 0
Median GPA: None
Mean GPA: None
Modeling and Texturing II
ANGM 4306
School of Arts, Humanities, and Technology
This advanced level course is a continuation of the topics and techniques taught in Modeling and Texturing I. This course will further examine best practices for 3D modeling and texturing pipeline-ready assets, both hard-surface and organic. Special attention will be given to character creation, emphasizing proper mesh flows for animation deformation. Additional techniques covered include 3D painting applications and sculpting details for baked texture maps. 3 credit hours.
Prerequisite: ANGM 3306 with a grade of B or better.
Offering Frequency: Each semester
Grades: 193
Median GPA: B+
Mean GPA: 3.129
Click a checkbox to add something to compare.